A downloadable game for Windows, macOS, and Linux

Download NowName your own price



An energetic, difficult and creative 2d platformer, with gravity shifting mechanics, where you go "*under* the *world*".

It was made for Godot Wild Jam 9. The theme was "Underworld", so I took a shot at a creative 2d platformer. I ended up liking it so much that I'm now going to develop it into a full game, after the jam is done! Look forward to that. It'll be on my itch.io as well ;).

CONTROLS:
AD / Left-Right / Left Joystick: Movement
W / SpaceBar / B / Circle / A / Up: Jump
R / Select / -: Reset
Esc / Start / +: Exit to menu

Best of luck.

-Samantha Clarke

StatusReleased
PlatformsWindows, macOS, Linux
Release date May 18, 2019
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorSamantha Clarke
GenrePlatformer
Made withAudacity, Godot, Aseprite, GIMP
Tags2D, Gravity, Retro, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any), Playstation controller

Download

Download NowName your own price

Click download now to get access to the following files:

Flipp - Windows 19 MB
Flipp - Linux 21 MB
Flipp - Macintosh 21 MB

Comments

Log in with itch.io to leave a comment.

(1 edit) (+2)

This game has blown not only my brain's out but the other games out of the water. The music was nice, This games totally captivated me. Coming from a pro plat former nerd i found that every time i died the keyboard was losing more and more keys from me banging my head against my computer. The graphics were beautiful, loved the color scheme, nice palette that didn't hurt my eyes. The characters had their own beautiful original designs that obviously took time. I liked the main character kinda fridge-like but hey!, you could add some more kitchen appliances. The idea that it was able to be played with a controller was very smart and i liked how it was separate from other games. The feeling of flipping - coming from a because i couldn't person afraid of heights made me feel a lil' sick - but had a nice smoothness. This game made me hate myself in every possible way.

BTW FU** SPIKES

(AND THE TEETH GUYS R SUPER CUTE LOVED THE BLINKING EFFECT) This game was expertise for a game that only had this amount of time.